A player may win by:
1) Checkmating an opponent.
2) By having more points (when time runs out).
3) An opponent's time runs out, if using a chess clock (especially during tournament play)
A player loses when:
1) Checkmated by an opponent.
2) Time runs out and has fewer points.
3) Time runs out when using a chess clock (especially during tournament play).
A draw is declared if:
1) A player is stalemated at any time.
2) Players agree to a draw (before time runs out).
3) Players have equal points when time runs out (this may occur during a class period, but not during a chess tournament
when using a chess clock).